Events
Unit - A unit Gains a level Conditions
(Hero level of (Triggering unit)) Equal to 18 Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Triggering unit)) Equal to 步兵
Then - Actions
Unit - Add 格擋 to (Triggering unit)
Skip remaining actions
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Triggering unit)) Equal to 騎兵
Then - Actions
Unit - Add 衝鋒 to (Triggering unit)
Skip remaining actions
Else - Actions
Do nothing
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